Fire Ant/Jigsaw/Nick Jackson/Player Dos/Helios/Green Ant/Frightmare/Cloudy vs. Soldier Ant/Mike Quackenbush/Matt Jackson/Player Uno/Lince Dorado/Carpenter Ant/Hallowicked/Cheech, CHIKARA Cibernético Increible (10/18/2009)

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This was the annual Torneo Cibernetico match.

For the uninitiated or simply less initiated, this is an eight vs. eight tag team match with a set entry order or batting order to make it more easily understood, but since many of you are less American and/or big nerds, it means you can only tag out to the person next in line (or they have to come in next if, under lucha tag rules, you leave the ring). There are eliminations through the usual methods, and should one team have more than one man left at the very end, the will have to fight until one is left.

It can — in that it has in the past and will in the future — result in some of the better and more memorable CHIKARA matches ever, such as 2005’s one-hundred plus minute one (loved it at the time, plan on never ever watching it again so present me can never find what I’m sure are a thousand flaws), 2010’s all-time CHIKARA bullshit masterpiece of the CHIKARA team vs. the BDK which was one of the best of that year, and 2012’s similarly great CHIKARA vs. ROH edition.

That is not entirely the case here.

More often than not, these matches have some unifying story, if not tying together most of the major ones in the company. Usually team captains who are feuding and a month away from meeting in a blow-off match at the end of the season. It doesn’t always lead to the greatest combinations at the end or winners, CHIKARA being CHIKARA and all, but there’s usually a guiding concept and a focus behind everything.

Except in 2009, when — as CHIKARA seemed to do most of the year, likely sensing the chance afforded by the sudden change in Ring of Honor — the match became more about simply delivering a great match.

There were two major problems with this.

Firstly, a little less impactfully, was the choice to split eight tag teams up in a parejas increibles style, which is both a novelty that wears off after about half the match, and also something that doesn’t feel explored nearly enough (the two might be related). I’m not really sure how it would work with the batting order unless the got a little boring with it, at least at the start, but I think that might have solved some of the issues this had with repetition, if the company was always so inclined to make this edition of the match a lighter and faster fireworks-based display.

Secondly, and more obviously, it’s a little long and not everyone is all that great in it. There’s a longer Lince Dorado vs. Frightmare section in the middle that’s real real average where the match first begins to lose momentum, but in general, they go too fast from the start for a near fifty minute thing, eliminations or not. That first third or first half or so is a lot of fun, a million moving parts and them all mostly working crisply, but when nothing develops out of that and it never really escalates into a higher level fireworks show, combined with some more flubs and miscues coming later in the match, something gets lost. There’s a moment when the go to a mini dive train when the pace and intensity begins to mount, only to then go back to a lighter medium-grade back and forth, and it feels like it never totally finds its footing on such a high level again. The match, again in a CHIKARA Cibernetico, also misuses its assets, opting to showcase the Pinkie Sanchez in disguise fraud Carpenter Ant as its winner, and never quite becomes all it can be as a result of these choices.

Peak CHIKARA (07-11) being what it was though, something about it still works.

Between the pace, the gimmick always keeping things somewhat fresh, a line up this good (at the time), and a construction that at least keeps enough quality pieces around until the end even if a loser idea is the focal point, there’s something entertaining happening far more often than there isn’t. The combinations of guys like the original ants, Hallowicked, Quack, Jigsaw, the Bucks when they were just fun little flip dealers, the same for a masked Ricochet, etc., are all really good, and if underachieving, it’s a match that is almost always offering up good wrestling, and that very often drifts into great wrestling, as poorly organized as it all is.

Essentially, a fireworks show that never really builds and lacks the grand finale of the great ones, but that still offers up enough bright lights in enough interesting patterns to be worth my while.

The match isn’t perfect. Above all, it might be an example that in a match like this, you have to turn it up or go somewhere at some point. All the same, there are no major infuriating sins, it’s a forty to fifty minute long match that never becomes excruciatingly long, and there’s just too much breezy and good wrestling in it.

It’s just a little too much fun not to like.

***1/5

The Young Bucks vs. Super Smash Bros, SMASH Super Showdown II (8/17/2014)

The Smash Brothers have been banned from America for a year or so by this point, so it’s nice to see them in there again with a team on their level.

As a match, it’s fairly inessential. A for completionists only sort of a house show match, but that doesn’t mean it isn’t also great. It’s a nice piece of work from the early part of the Bucks’ run in 2014 and 2015 as this real hot touring act, once they’d become relative superstars. The match itself feels a lot like a touring match, even if it’s been a while since the last time that they met. A lot is borrowed from those PWG matches, and even if it fails to live up to something like their No Disqualification match, there’s still a lot that’s just so familiar. That’s not a bad thing, provided everyone still busts their ass like they do here. It’s formula, but it’s formula executed with a lot of energy.

The Bucks eat them up at the end, as they do a lot in this touring indie superstar run, but whatever, fine. The Smash Bros. are stuck in Canada anyways, the Bucks are on bigger stages, and you get a sense that at least half the crowd had already seen their work together before this. Uno is taken out and after a few double teams, Stu is beaten by More Bang For Your Buck.

Nothing wrong with shutting up and playing the hits when they’re this good and performed with this level of fervor.

***

Super Smash Bros vs. El Generico/Samuray Del Sol, EVOLVE 18 (12/8/2012)

Another one of these really simple and snappy SSB movefests.

Really hard thing to hate, even if this isn’t the perfected version of the act that they’ve shown in PWG all year or recently in DGUSA against the Inner City Machine Guns. Sadly, this isn’t in the same ballpark exactly as their match against the Dojo Bros from a week prior, but it’s just so well done. It’s restrained when it makes sense to be, but there’s always a cool thing around the corner. It’s a bunch of cool stuff in a row, while still adhering to some kind of basic tag structure. They do that while never losing the thread of what this was about or it feeling like this was trying to dress the thing up. It is what it is, and by letting it be what it is, there’s much more charm to it.

Following the final rush of the fireworks show, Del Sol gets the big win for the team with his wild Prawn Hold Drop off the top onto Stu/Player Dos.

Like most Gabeland matches from this darker period, nobody NEEDS to watch this, but it’s a total sugar rush.

three boy

Super Smash Bros. vs. Dojo Bros, PWG Mystery Vortex (12/1/2012)

Total sprint, and one of the best of the year.

Both teams have already worked once tonight and this match works largely because it works to this. It’s perfect pro wrestling dumbass logic where they’re too tired for something lengthy but totally ready for nine or ten minutes of hardcore bomb throwing. Real manic energy to this, pretty much perfect back and forth fireworks. Roddy and Eddie continue to have this weirdly perfect chemistry and both predict the usual SSB stuff and completely outbomb them.

Following the total destruction of the SSB playbook and Stu’s back and chest on the apron, Roderick hits him inside with the End of Heartache before Eddie hits a near Davey Richards level double stomp onto Stu’s face and chest to win.

Totally insane piece of work, somehow different enough from the other all-time level sprints on this show to still work. This is a special special show, you guys.

***1/4

 

Super Smash Bros. vs. Inner City Machine Guns, DGUSA Uprising (11/3/2012)

These are two of the best independent tag teams of the first half of the decade and almost definitely could have had an even better match than this. That being said, this is awesome anyways.

They very clearly hold back in the first half, but do so in a way that doesn’t bother me quite so much as someone might think. Ricochet is super cocky about this and doesn’t take them seriously at all. AT ALL. He’s fucking around, breaking out some taunts, and keeping it all very simple. Rich Swann does what he can, but follows his lead as the less experienced guy.

Then a switch flips and they start doing some very very cool shit.

In particular, the smaller ring and Ricochet’s freak athleticism make a few more ordinary things even cooler looking.

The final thirty seconds or so are also really really great. Cool ideas, perfectly executed, and it manages to give a definitive win to the SSB while still largely coming out of nowhere.

As regular as they team, Ricochet and Swann still feel like a superteam, and this is about how a superteam should lose to a more regular and established pair of tag team specialists. It’s especially how a Ricochet superteam should lose at this point. He finishes like he started, getting overconfident, not totally getting the situation he’s in, and eating shit.

Far from perfect, but a tremendous affair in the end.

***1/4

Super Smash Bros. vs. The Young Bucks vs. Future Shock, PWG Threemendous III (7/21/2012)

This was a ladder match for the Smash Bros’ PWG World Tag Team Titles.

One of the defining spotfests of the era, and on a shortlist of the best ladder matches of the 2010s.

This is a match that will live forever as long as there are people making gifs and as long as the million highlight videos of it still exist. It’s a famous match in the history of independent wrestling in the 2010s, and with good reason. A million totally ludicrous things happen. I didn’t feel like capturing any of them because you can find them in so many other places, and this is as much a sonically pleasing match as it is a visually pleasing match. But there’s more to a great ladder match than that, which this match totally understands and works to.

Like any truly exceptional ladder match, there’s virtually no dead space and a real sense of brutality in addition to all of the incredibly cool things they’re doing. This isn’t a riff sessions to create gifs and highlight videos. This is a fight. They go some truly spectacular things later on, but this is a fight, and it brings out the best in everyone involved. The Young Bucks are in their stride as cowards slowly revealing themselves to also be a pair of little psychopaths, and the match falls apart without them acting as this lightning rod of hatred. Everyone’s good in this though. The blistering pace means everyone is boiled down to only getting to do their absolute best stuff, leaving no room for anything bad like SSB having to fill space between cool double teams or Kyle O’Reilly trying to sell.

In the end, the manic behavior of the Bucks in the first half comes back to cost them. At a point, they took out Rick Knox with an obscene ladder shot to the face that left a referee bloodied and carried away. It’s maybe an accident, but considering the feud they’re suddenly involved in with Rick Knox, it just as likely wasn’t at all. They luck out near the end and maybe have it won, only for Rick Knox to make the big time return. He shoves the ladder over AND DOES A FLIP DIVE OUT ONTO THE YOUNG BUCKS??????? Player Uno and Stup are then able to go up and retrieve the titles to retain.

The Young Bucks have only had a handful of matches (or perhaps only one) better than this, but for the other four, this is very likely the best match of their careers.

One of the nicest things I can say about this is that it’s one of only a handful of ladder matches since the mid to late 2000s that doesn’t feel like it’s trying to either be the near-perfect first Money in the Bank or trying to be the first Ladder War. There isn’t a slanted-ladder-climb or a ladder bridge spot to be found. It’s not quite as brutal and simple as something like Sheamus vs. John Morrison in 2010, but it walks one of the tightest ropes ever managing to bring both a back-to-basics approach to this while simultaneously offering some of the cooler spots in a ladder match all decade. A lot of wild stuff happens, but it all feels like it stems from either the Bucks being insane, the other teams wanting to hurt them in addition to trying to win, or just simply trying to win.

In addition to the wild setpieces displayed, there’s just as many really horrific shots with a ladder or chairs that keep this grounded in something much realer and easier to understand. All of the insanity springs forth from the foundation laid by a chaotic brawling first third, rather than the match seeming to be explicitly about insanity.  It’s the magic of these peak era PWG brawls and big gimmick matches, and this is among the very best of them.

****

The Young Bucks vs. Super Smash Bros., PWG Death To All But Metal (5/25/2012)

This was a No Disqualification match for the vacant PWG Tag Team Titles.

It’s an absolute banger.

Classic PWG style brawl, only without quite the sense of danger and chaos that Kevin Steen brought the proceedings in the last several, or the gift for layout of a match like this that El Generico brought. Still, the Young Bucks have been in enough of these by now to get set loose without training wheels and they mostly nail it.

While the Bucks aren’t quite capable of creating as chaotic an atmosphere as Steen, they’re still able to communicate a real sense of dislike between the teams. Maybe more importantly, they are such contemptable little pieces of shit. You can see little parts of the broader act that got famous a few years later here like playing air guitar on anything they can get their hands on or the off-putting comments like “I’M ON FIRE, BABY” and it works a million times better when the match asks you to despise these two little shitheads for behaving like this in public.

They also may not have El Generico’s gift for the construction of a match like this, but god damn, this match has some really cool shit in it.

It’s also not like this is some mindless display either!

They get Stup/Dos down on the floor and beat up Uno a lot. Some nasty chair throws into Dos’ head, cut offs that are both nasty and petty so that no reasonable person could ever cheers for The Young Bucks. Dos’ return to the match is terrific, and they do some very cool things. There’s also a significant amount of dead space between spots, which is an interesting contrast to how well they manage to set up the big setpiece spots. Usually, a match where they have problems in between the big moments doesn’t have the latter going for it to counteract that.

The final three to five minutes really elevate this though, just exceptionally well done stuff. The first three-quarters of this might have had minor issues, but they get this like 95% correct, beginning with a truly heinous elevation of a normal spot for a match like this, resulting in a god damner of a bump from Matt.

The Fatality seems to have it won again, but poor Rick Knox is pulled out and superkicked. The Bucks move in with the bullshit while Matt is still hurt, which means just A TON of low blows. Real vile stuff, removing even the façade of trying to win this in any way that even looks vaguely fair. Another referee comes out ONLY FOR OUR HERO RICK KNOX TO PULL HIM OUT AND HIT HIM. KNOX COMES BACK IN AND DUCKS ANOTHER SUPERKICK AND FINALLY GETS REVENGE ON THE BUCKS WITH A CLOTHESLINE

WOOOOOOOOOOOOOOOOOOOOOOOOOO

(as longtime readers know, it’s a great match and great booking when I instinctively just type what happened in all caps)

A second Fatality now has no interference to stop it, and the Super Smash Brothers win the PWG World Tag Team Titles with a second consecutive upset of the Young Bucks.

A must-see for any fans of the Bucks, the SSB, or just wild stuntfests like this in general, even if they top it two months later. The sort of match you can throw on at three in the morning after doing some accounting work for a class you’re taking at a community college during a p andemic, somehow injuring your back in the process, and still get all fired up about.

It’s not a perfect match by any means. It’s the sort of thing that someone dedicated to tearing holes in the Bucks’ work or the SSB’s work would have a pretty easy time with. But it’s just so fun and so well booked that I really do not care. This was an absolute blast, a great example of the strengths of peak era PWG, and a testament to how good the Bucks are getting at this point. This 2012 feud is destined to slip through the cracks of history because of how rough the attempts at it on national television in 2019 and 2020 have turned out, but after watching this again, it’s really hard to blame anyone for wanting to try and run this back in front of a larger audience.

***1/2

El Generico/Willie Mack vs. Super Smash Bros., PWG DDT4 2012 (4/21/2012)

This was the finals of the 2012 DDT4 tournament.

The main value of this match is that it has the “EL GENERICO IS A BIG BOY” call from Excalibur where Kevin Steen then absolutely loses it next to him. Otherwise, this is a fine match. Not a lot of heat on it, it’s a typical tournament final, but there’s enough snap to it and enough substance in between the big spots that it works itself out well enough. Generico hurts his back for real early on on a freak kip up, because the human body is constantly getting worse and worse after like 23, but he’s smart enough to lean into it instead of trying to ignore it. The SSB get as strong a rub as possible when they beat Generico with the Fatality. Big win, but like with another big indie star in this batch of reviews, Generico’s smart enough to give himself a little out to keep his own profile high in spite of that.

Not the greatest DDT4 final or the greatest DDT4 in general, as the SSB already made themselves with the win over the Young Bucks, but a real nice follow up to that. Nothing to hate here, even if there’s nothing to fall in love with.

three boy

Future Shock vs. Super Smash Bros., PWG DDT4 2012 (4/21/2012)

This was a semi final match in the 2012 DDT4 tournament.

Real fun thing. It’s a weird match up on paper, but it’s another well charted out bombfest, and it just works. The contrast makes it so much more interesting than a lot of other SSB spotfest tags or would-be hyperserious Kyle or Cole matches, so it’s as much of a struggle for style and pace as it is a display of cool shit. A lot of very cool shit to be sure. Not a match that leaves you a lot to write about, but another incredibly incredibly easy match to like, even involving at least one guy that I rarely like this much. The teamwork of the Brothers is more valuable than Cole and Kyle being a young superteam, and they beat Kyle with the Fatality.

Not complex in the least, but an effectively plotted out display of all the coolest stuff everybody has to offer. Textbook PWG at its best.

***1/4

The Young Bucks vs. Super Smash Bros., PWG DDT4 2012 (4/21/2012)

This was a first round match in the 2012 DDT4 tournament.

It’s also another successful elevation, as Super Smash Bros. finally get a big chance in California, after being good enough to do this for the last four years and after being woefully underutilized in the US since their CHIKARA push died off in early 2010. It’s a perfect debut booking, throwing them right in the deep end against the Bucks, who have made the finals of the last three DDT4 tournaments, won two of them, and only ever lost once in the DDT4, when they lost the titles in the 2010 finals.

There’s also a bit here that’s a perfect microcosm of the time and era as they spot Gillian Jacobs in the crowd on commentary, so Excalibur begins humming “Daybreak” and talking about how good Community was.

Match itself is great, but in a slightly restrained way. Don’t mistake me, my friends. They did a bunch of stuff and most of it ruled, but there’s a feeling that they could have done a lot more. They also take it easier a little bit and focus more on Bucks stooging. I like them as a stooging team, but there’s a difference between this and matches they decide are Serious. Still, it works. They’re annoying little shits and it feels good to watch them being beaten up and humiliated, in whichever order it might come. Uno and Stu aren’t great fighters or nothing, but they have some cool spots of their own, and work super well within the Bucks’ formula. It never gets too silly and ends in a neat way, as Stu blocks the first third of More Bang into a crucifix pin, while Uno holds the other back on the top rope, and the Smash Brothers sneak away with a huge upset.

They’ll do a lot better, but this was a ton of fun. Real easy match to like and real quality start to one of 2012’s best feuds.

***