This rocks.
Genuinely, every single second of this thing whips ass, and does so in multiple ways. It’s not only a lizard-brain kind of delight, but also stunningly efficient and captivating as well. Things rarely line up as well as they do here, especially in this company.
Most of the time with a non-main event, non-apuestas, and/or non-title match offering out of CMLL in the 2010s, I do not expect a whole lot more than some very cool stuff. There are exceptions to be found, including some of my favorite matches of the decade, but most of the time in these less important spots, it is more flash and sizzle than real substance. There’s nothing inherently wrong with that, you can get a ton out of that and a lot of wrestlers have, Cavernario maybe the best in the world at doing that.
However, there’s a little more to this, or at least a lot more care put into it here.
That’s not to say there isn’t some extremely cool stuff in this match, of course.
Barb and Soberano Jr. are a perfect match for each other at this point, both in the sense that they have a natural feeling physical chemistry, but also in a sense of how well they fit opposite each other. Soberano Jr. was not someone who I found super impressive in his earlier work, but something feels like it’s clicked now. He’s smoother, he bumps bigger, he feels more naturally sympathetic, all of it. Barb is there with him, with an arsenal exclusively made up of offensive moves that are both cool and mean in equal measure. His more mean spirited and brutal attacks make Soberano Jr’s flying not only stand out, but feel necessary. Likewise, because everything Soberano Jr. does is so breathtaking, the things Barb does to him naturally feel crueler as well. On top of how well they fit, the offense is just simply great. In all facets of the thing, there is no time spent here on something that isn’t spectacular, from start to finish.
So, yes, this is a truly gorgeous and breathtaking fireworks display.
It’s just that there’s also a lot more to it this time.
Most importantly, Barbaro Cavernario gets to go so much farther as an antagonist this time. The meanness of his pure offense finally gets extended out in other ways. Not only hurling Soberano Jr. around into every possible hard surface, but tearing a gigantic hole in his pants (making him, briefly, the biggest babyface in the building to a deeply horny Arena Mexico crowd) and then taking Soberano Jr.’s mask off for a second fall disqualification. When the kid gets it back on, Cavernario also rips a gigantic hole in it and spends a ton of the deciding fall trying to take it off again. There’s a real struggle created as a result, going beyond just a likeable young flier fighting a rougher brawler, turning into something far more personal. The match becomes a little more frantic and feels so much more heated, and shockingly, wrestling is a lot better with some real feeling put behind all of the cool stuff.
The construction of the thing also does so much not only for the feeling created above, but also for the match in a more general sense.
Cavernario wins the first fall by wheelbarrow swinging Soberano Jr. repeatedly into the railing at ringside and simply getting a count out. Soberano Jr. wins the second, as stated above, by a mask removal disqualification. In said second fall, he barely had any sustained offense, if any. He genuinely does not come back in a proper way until the back half of the third fall, and when he does, it is all the absolute coolest stuff. Insane dives, a crossbody off the video wall by the stage, total swinging for the fences desperation tinged babyface stuff, feeling like he simply has no other recourse but to shoot for the moon every single time. It’s the best use of the three fall structure in CMLL I can remember seeing in some time, the sort of thing that helped make so many old classics what they were.
Not only do they avoid the modern problem of first and second fall ending moves not really feeling like they would beat someone otherwise, thus taking one out of the match in a small way, but it means nobody really gets beaten until the end. It’s nothing a great three fall match can’t overcome, of course, but there’s a real thrill in delaying any kind of payoff or real statement about the two until the very end, not allowing fans of either man the satisfaction of seeing a pinfall or submission until the match — not any fall specifically — reaches its conclusion. The falls are also all spaced out very well, making the match feel a lot more natural. They never feeling like they’re rushing through the first two falls and that the last one is the only one that matters. It all feels important, vital to the overall narrative, getting as much value and dramatic weight as it seems possible to get out of every single thing happening.
Soberano Jr. wins the final fall with his big comeback, ending with the multiple rotation corkscrew crossbody, and then a running Canadian Destroyer. The latter isn’t my favorite thing in the world, but it feels a little better with a run, and immediately following Soberano Jr.’s coolest piece of offense with the finish not only helps the Destroyer go down a little smoother, but has the added benefit of ending the match immediately after one of its most exciting moments. Less obviously but just as impactfully, it stands as another shining display of the match’s unbelievable structural integrity, not only building up from the ground perfectly, but ending it as well as possible.
A perfect marriage, not just between Cavernario and Soberano Jr. as partners, but between all of the elements of the match. A match full of unbelievably cool ideas, but with enough heart and spirit and creativity to make it more than just that.
Great god damned professional wrestling.
***1/3